Kaiju Black Pudding
N Colossal Ooze
Blindsight 60 ft., Darkvision 120 ft.; Listen +1, Spot +1
21 (-8 Size, -5 Dex, 24 Natural Armor), Touch 1, Flat-footed 21
875 (50 HD); Fast Healing 20, Damage Reduction 15/epic
Immunity to Acid, Immunity to Mind Influencing;
20 ft., Climb 20 ft.
Slam + 32 melee (4d6+13+2d6 acid)
40 ft. x 40 ft./20 ft.
Trample, Breath Weapon, Acid, Constrict (4d6+19+2d6 Acid), Improved Grab
5/day - darkness
3/day - cloudkill
(Fort DC 20)
Str 37, Dex 1, Con 34, Int 2, Wis 1, Cha 21
Split, Ooze Traits
Climb +20, Listen +1, Spot +1
(Ex) -- The creature secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Any melee hit or constrict attack deals acid damage, and the opponent's armor and clothing dissolve and become useless immediately unless they succeed on a DC 47 Reflex saves. A metal or wooden weapon that strikes a black pudding also dissolves immediately unless it succeeds on a DC 47 Reflex save. The save DCs are Constitution based. The pudding's acidic touch deals 47 points of damage per round to wooden or metal objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.
(Ex) -- To use this ability, a black pudding must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent's clothing and armor take a -4 penalty on Reflex saves against the acid.
(Ex) -- Slashing and piercing weapons deal no damage to a black pudding. Instead the creature splits into two identical puddings, each with half of the original's current hit points (round down). A pudding with 10 hit points or less cannot be further split and dies if reduced to 0 hit points.
-- 4d12+2d6 damage -- Reflex DC 48 for half damage.
-- Line of Acid 10'x10'x100' -- Reflex DC 47 for half damage -- can use every 1d4 rounds.
-- When killed, the kaiju explodes in a burst of Acid that deals 20d6 points of damage to everything within 100 feet. Creatures in this region must make Reflex saving throws (DC 47) to take half damage.