Spellwarped Stirge
Male Stirge
NE Tiny Aberration
Init +5;
Senses Darkvision 60', Low-Light Vision; Listen +4, Spot +4
AC 19 (+2 Size, +5 Dex, +2 Natural Armor), Touch 17, Flat-footed 14
hp 7 (1 HD)
SR 12
Fort +4,
Ref +7,
Will +1
Speed 10 ft., Fly 40 ft. (Average)
Melee Touch +8 melee (attach)
Space/Reach 2.5 ft. x 2.5 ft./0 ft.
Base Atk +1;
Grp +3
Atk Options Blood Drain
Def Options spell absorption
Abilities Str 7, Dex 21, Con 14, Int 5, Wis 14, Cha 6
Feats Alertness, Weapon Finesse
Skills Hide +14, Listen +4, Spot +4
Blood Drain -- A stirge that starts its turn attached to a creature deals 1d4 points of Constitution damage. Once it has drained 4 points of Con, it flies off to digest its meal.
Spell Absorption (Su) -- Whenever a spell fails to penetrate a spellwarped stirge's spell resistance, the creature gains one of the following benefits, chosen at the time that the spell resolves.
Might: The spellwarped stirge gains a +4 enhancement bonus to Strength for 1 minute.
Agility: The spellwarped stirge gains a +4 enhancement bonus to Dexterity for 1 minute.
Endurance: The spellwarped stirge gains a +4 enhancement bonus to Constitution for 1 minute.
Life: The spellwarped stirge gains temporary hit points equal to 5 x the level of the failed spell.
Speed: The spellwarped stirge's base speed increases by a number of feet equal to 5 x the level of the failed spell.
Resistance: The spellwarped stirge gains resistance 10 to one energy type (acid, cold, electricity, fire, or sonic).
Height 1 ft.;
Weight 1 lbs.;
Hair None;
Skin Red;