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Two-Headed Stirge

Male Stirge
N Tiny Magical Beast
Init +8; Senses Darkvision 90', Low-light Vision; Listen +7, Spot +7

AC 16 (+2 Size, +4 Dex), Touch 16, Flat-footed 12
hp 22 (2 HD)
Fort +3, Ref +6, Will +1
Speed 20 ft., Fly 40 ft. (Average)
Melee Touch +9 melee (attach)
Space/Reach 2.5 ft. x 2.5 ft./0 ft.
Base Atk +5; Grp +3
Atk Options Blood Drain (x2)

Abilities Str 3, Dex 19, Con 12, Int 2, Wis 12, Cha 6
Feats Alertness, Combat Reflexes, Improved Initiative, Toughness, Weapon Finesse
Skills Hide +15, Listen +7, Spot +7
Blood Drain -- Each head of a Two-Headed Stirge drains 1d4 points of Constitution damage (total 2d4) each round it starts its turn attached to a creature. Each head can drain a total of 4 points of Con before it is full and flies off to digest its meal.
Height 1 ft.; Weight 2 lbs.; Hair None; Skin Red;

CR 3

Encounter Treasure

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Race keywords: Stirge, Stirge, Two-Headed, Two-Headed
Class keywords:
Sourcebooks: Monster Manual, Player's Handbook, Savage Species

— Contributed by Guild Lieutenant Guildmaster

 

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