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Stirge of Legend

Male Stirge
N Tiny Outsider (Native)
Init +11; Senses Darkvision 60', Low-light Vision; Listen +4, Spot +4

AC 25
hp 11 (1 HD); Fast Healing 5, Damage Reduction 5/Magic
Fort +10, Ref +12, Will +5
Speed 20 ft., Fly 40 ft. (Average)
Melee Touch +10 melee (attach)
Space/Reach 2.5 ft x 2.5 ft/0 ft.
Base Atk +3; Grp +6
Atk Options Blood Drain, Poison

Abilities Str 13, Dex 25, Con 20, Int 4, Wis 14, Cha 10
Feats Alertness, Improved Initiative, Multiattack, Weapon Finesse
Skills Hide +14, Listen +4, Spot +4
Blood Drain -- A stirge that starts its turn attached to a creature can drain 1d4 points of Constitution damage. After draining 4 points of Con it flies away to digest its meal.
Poison -- A stirge of legend that does Constitution damage also delivers poison at the same time. Fortitude DC 15 Negates the damage. The initial and secondary damage is both 1d6 points of Strength damage.
Height 1-ft; Weight 2 lbs.; Hair None; Skin Red;

CR 3

Encounter Treasure

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Race keywords: Monster of Legend, Monster of Legend, Stirge, Stirge, Stirge, Monster of Legend
Class keywords:
Sourcebooks: Monster Manual, Monster Manual II, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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