NE Colossal Aberration
Darkvision 120', Low-Light Vision, Scent; Listen +35, Spot +34
51 (-8 Size, +3 Dex, +46 Natural), Touch 5, Flat-Footed 48
1005 (60 HD); Fast Healing 20, Damage Reduction 10/Epic
Mind Influencing Effects;
acid 30, cold 30, electricity 30, fire 30, sonic 30
40 ft., Burrow 20 ft.
2 Antennae Touches +56 melee (Disintegration)Ranged
Ray Attack (Fire) touch +40 ranged (15d6 fire dmg)
40 ft. x 40 ft./20 ft.
Trample, Breath Weapon (Acid), Disintegration touch, Ray Attack (Fire)
5/day - blur, darkness
3/day - cloudkill
(Fortitude DC 26), empowered fireball
(Reflex DC 24)
1/day - haste
Str 46, Dex 17, Con 33, Int 2, Wis 13, Cha 32
Reflect Spells, Absorb Energy (Acid & Fire)
Alertness, Blind-Fight, Combat Reflexes, Empower Spell-like Ability (Fireball), Improved Initiative, Improved Natural Armor x7, Improved Toughness, Toughness x5, Track, Weapon Finesse, Weapon Focus (Antennae)
Listen +35, Spot +34
Breath Weapon (Acid)
(Su) -- The kaiju can use this breath weapon once every 1d4 rounds. The breath weapon takes the form of a line (10'x10'x100') and does 10d6 points of acid damage. Creatures can make a Reflex saving throw (DC 51) for half damage.
Ray Attack (Fire)
(Su) -- Once every 1d4 rounds, the kaiju can generate a beam of fire from its eyes. The kaiju must make a ranged touch attack to hit. The ray has a range of 300 feet and deals 15d6 points of fire damage.
Absorb Energy (Fire and Acid)
(Su) -- The kaiju can absorb energy attacks (Fire and Acid) that strike it. Any damage from this energy type that penetrates the kaiju's energy resistance (30) is absorbed and converted into temporary hit points that last for ten minutes before vanishing.
(Ex) -- Trample deals 4d12+19 damage -- Reflex save DC 58.
(Su) -- A successful touch attack by an annihilator's antennae causes its target to disintegrate, as though subjected to the disintegrate
spell. Any creature or item that fails a DC 51 Fortitude save takes 40d6 points of damage. Any creature or item that makes the Fortitude save only takes 5d6 points of damage. Any creature or item that is reduced to less than 0 hit points is disintegrated as the spell description.
Blue & Black;