Celestial Baleen Whale
NG Gargantuan Magical Beast (extraplanar)
Blindsight 120, Darkvision 60, Low-light Vision; Listen +15, Spot +14
16 (-4 size, +1 Dex, +9 natural), touch 7, flat-footed 15
132 (12 HD); DR 10/magic
Acid, Cold and Electricity 10
Tail Slap +17 (1d8+18)
20 ft./15 ft.
Smite Evil 1/day (+12 damage)
Str 35, Dex 13, Con 22, Int 3, Wis 12, Cha 6
spell negates a baleen's blindsight. A baleen that loses its blindsight for any reason also loses its +4 racial bonus to Spot and Listen checks.
A baleen can hold its breath for a number of rounds equal to 8 X its Constitution score before it risks drowning.
A baleen has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. A baleen can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
Alertness, Diehard, Endurance, Run, Toughness (2)
Listen +15, Spot +14, Swim +20