Thieves Guild Cleric (Dagger Guild)
Male Human Cleric 7
CN Medium Humanoid
Init +2;
Senses Listen +2, Spot +2
Auras Chaos
Languages Common, Halfling, Gnome
AC 18 (Dex, +1 Mithral Shirt, Buckler), flat-footed 16, touch 12
hp 35 (7 HD)
Fort +5,
Ref +6,
Will +7
Speed 30-ft
Ranged mwk dagger +8 (1d4-1)
Melee mwk light mace +8 (1d6-1)
mwk dagger +8 (1d4-1)
Base Atk +5;
Grp +4
Atk Options turn undead
Combat gear +1 mithral shirt, wand of cure light wounds (CL 1st, 42 charges),
scroll of invisibility (CL 3rd),
scroll of silence (CL 3rd), mwk dagger, mwk light mace, buckler
Spells prepared (CL 7th)
4th (DC 16, 1/day) -
air walk, confusion (d)
3rd (DC 15, 2/day) -
blindness/deafness, dispel magic, protection from energy (d)
2nd (DC 14, 4/day) -
aid, bear's endurance, hold person, invisibility (d),
sound burst
1st (DC 13, 5/day) -
bane, command, disguise self (d),
protection from law, sanctuary, shield of faith
0 (DC 12, 6/day) -
detect magic, detect poison, guidance, mending, read magic, resistance
Domains: Luck, Trickery.
Abilities Str 8, Dex 14, Con 10, Int 14, Wis 15, Cha 13
SQ spontaneous casting (cure spells), turn undead, domain powers (Trickery [Bluff, Disguise, Hide are class skills], Luck [good fortune 1/day])
Feats Brew Potion, Lightning Reflexes, Scribe Scroll, Weapon Finesse
Skills Bluff +11, Diplomacy +3, Disguise +11 (+13 Acting), Heal +8, Hide +10, Intimidate +3, Knowledge (Religion) +7, Listen +2, Move Silently +11, Spot +2
Possessions combat gear plus
boots of elvenkind,
potion of lesser restoration (CL 3rd),
scroll of neutralize poision (CL 7th), silver holy symbol, mwk disguise kit, 23 gp
Height 5-ft 9-in;
Weight 175 lbs.;
Hair Brown;
Skin Caucasian;
Eyes Brown;
Age 27;
Patron Deity Olidammara,