Half-Troll Ettin
Half-troll ettin Incarnate 8
NE Large giant
Init +8;
Senses Darkvision 60 ft., low-light vision, scent; Listen +12, Spot +12
Auras Aura of evil, incarnum radiance, mantle of flame
Languages Pidgin giant
AC 25 (-1 size, +2 Dex, +11 natural, +3 hide), touch 11, flat-footed 23
hp 184 (18 HD); Fast healing 5
Resist Acid 10
Fort +19,
Ref +9,
Will +12
Speed 30 ft. in hide armor (6 squares), base speed 40 ft.
Melee 2 morningstars +22/+17/+12 (2d6+22) and 2 bites +20 (1d8+16), or
2 claws +22/+17/+12 (1d6+22) and 2 bites +20 (1d8+16)
Ranged 2 javelins +12 (1d8+12)
Space/Reach 10 ft.; 10 ft.
Base Atk +11;
Grp +27
Atk Options Power Attack, rend 2d6+18, superior two-weapon fighting
Def Options Evasion, uncanny dodge
Spell-Like Abilities (CL 8th):
At will - Detect good
Essentia Pool 10;
Capacity 4 (5 with soulmelds);
Chakra Binds 2;
Soulmelds 5
Incarnate Soulmelds and Essentia Investment (CL 8th):
Bluesteel bracers (+2 insight bonus on initiative checks)
Impulse boots (Gain uncanny dodge and evasion; bound to feet chakra)
Incarnate avatar 5 (+10 insight bonus on melee damage rolls [bonus included])
Mantle of flame 5 (Fiery aura deals 6d6 fire damage to those striking you with natural or nonreach weapons)
Planar chausuble (Gain resistance to acid 10; incarnum radiance bonus rises from +4 to +6; bound to brow chakra)
Abilities Str 34, Dex 14, Con 22, Int 4, Wis 14, Cha 6
SQ Rapid meldshaping 1/day
Feats Alertness, Bonus Essentia, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Power Attack
Skills Concentration +14, Listen +12, Listen +12, Search +0, Spot +12, Spot +12
Rend (Ex): If the ettin uses its claws (instead of weapons), and each claw hits at least once, it rends the opponent, dealing an additional 2d6+18 points of damage. Power Attack bonus damage does not apply to rend (but does apply to any successful natural weapon hits).
Share Incarnum Radiance (Su): It can activate this ability twice per day as a free action, for a number of rounds equal to 3 + Con mod (minimum 1). When activated, the ettin and all evil allies within 30 feet gain a +6 bonus on melee damage rolls (the bonus is +6 because of the Planar Chasuble soulmeld). An ally who moves more than 30 feet away from the ettin loses the benefit until it returns within range. Once the radiance is over, the ettin is fatigued for 10 minutes. Note that the ettins’ incarnum radiance bonuses all stack with each other.