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Charismatic Rogue/Undead Hunter

Human Cleric 2/Paladin 3/Rogue 3/Swordsage 2/Skullclan Hunter 10
LG Medium humanoid (human)
Init +9; Senses Listen +1, Spot +1
Auras courage, good
Languages Common

AC 26 (+6 Dex, +1 Wis, +9 chain shirt), touch 17, flat-footed 20
hp 142 (20 HD)
Immune ability drain or damage, diseases, energy drain, fear, paralysis
Fort +18, Ref +27, Will +21
Speed 30 ft. (6 squares)
Melee +3 undead bane rapier +25/+20/+15 (1d6+4/18-20) or
+3 undead bane rapier +23/+18/+13 (1d6+4/18-20) and +3 undead-bane short sword +24 (1d6+3/19-20) or
+3 undead bane rapier +27/+22/+17 (1d6+6+2d6/18-20 against undead) or
+3 undead bane rapier +25/+20/+15 (1d6+6+2d6/18-20 against undead) and +3 undead-bane short sword +26 (1d6+5+2d6/19-20 against undead)
Ranged +2 composite longbow (+1 Str) +24/+19/+14 (1d8+3/x3)
Base Atk +14; Grp +15
Atk Options Divine Might, Power Attack, divine strike, smite evil 1/day (+2 attack, +3 damage), sneak attack +5d6 (or +7d6 with Assassin’s stance), swordsage maneuvers, sword of light, sword of darkness
Def Options Evasion
Special Actions lay on hands (10 hp/day), turn undead 13/day
Combat gear wand of cure light wounds (50 charges), wand of divine power (20 charges), potion of owl’s wisdom (x5)
Spells prepared (Cleric, CL 6th):
1st (DC 12): Can prepare 3+1
0 (DC 11): Can prepare 4
Domains: Choose two.
Spell-Like Abilities (CL 3rd):
At will - detect evil
Maneuvers and Stances Known (IL 11th {swordsage lvls + half remaining HD})
Stances
3rd - assassin's stance
1st - child of shadow
Boosts
4th - searing blade (R)
2nd - cloak of deception (R)
1st - burning blade (R), distracting ember
Counter
2nd - fire riposte
Teleportation
5th - shadow stride (R)
2nd - shadow jaunt (R)
Disciplines: Desert Wind, Shadow Hand.

Abilities Str 13, Dex 26 (20), Con 16 (10), Int 8, Wis 12, Cha 20 (14)
SQ discipline focus (Weapon Focus- Shadow Hand [affects short sword] (bonus included)), divine grace (bonus included), divine health, protection from evil, quick to act +1 (bonus included), track undead, trapfinding, trap sense +1
Feats Divine Might, Extra Turning (x2), Power Attack, Practiced Spellcaster (cleric), Two-Weapon Fighting, Vital Recovery, Weapon Finesse
Skills Bluff +21, Diplomacy +25, Gather Information +21, Heal +4, Knowledge (nobility) +9, Knowledge (religion) +17, Listen +1, Listen +1, Sense Motive +17, Spot +1, Spot +1, Tumble +14
Possessions combat gear plus +3 undead-bane rapier, +3 undead-bane shortsword, +2 composite longbow (+1 Str) & quiver with 50 arrows, +5 mithril chain shirt, cloak of charisma +6, gloves of dexterity +6, periapt of health +6; also 1,967 gp worth of coins and/or extra equipment..
AC Bonus (Wis) (Ex): Like a monk’s bonus, except that he can also wear light armor and benefit (Swordsage ability).
Divine Strike (Ex): His sneak attacks are infused with positive energy, enabling him to deal sneak attack damage to undead.
Protection from Evil (Su): He benefits from a permanent protection from undead effect.
Track Undead (Ex): He can track undead as if using the Track feat, using Knowledge (religion) in place of the Survival skill, but only to track undead creatures.
Sword of Light (Su): Any weapon (melee or ranged, manufactured or natural) wielded by him overcomes the damage reduction of any undead creature.
Sword of Darkness (Su): Any weapon (melee or ranged, manufactured or natural) wielded by him counts as a ghost touch weapon, allowing him to hit creatures without the usual 50% miss chance for such attacks.
Maneuvers and Stances: A maneuver (boost, counter, [strike], or teleportation) can be used once per encounter, but stances are always active. Note that you can only take one swift action, or one immediate action per round. Readied maneuvers can be used once per encounter. At the end of each encounter, they "recharge" (enabling him to use them again next encounter).
Vital Recovery: Heals 14 hp (3 + IL) at the end of any encounter that he has used at least one maneuver.

CR 20

Encounter Treasure

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Race keywords: Human
Class keywords: Cleric, Paladin, Rogue, Skullclan Hunter, Swordsage
Sourcebooks: Complete Divine, Complete Warrior, Miniatures Handbook, Tome of Battle: The Book of Nine Swords

— Contributed by ericthecleric

 

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