Abyssal Steed
Advanced Fiendish Wyvern
CE Huge Dragon (extraplanar)
Init +0;
Senses Darkvision 60', Low-light vision, Scent; Listen +16, Spot +19
Languages Abyssal, Draconic
AC 23 (-2 size, +11 natural, +4 armour), touch 8, flat-footed 23
hp 155 (13 HD);
DR 10/magic
Immune Sleep and paralysis;
SR 18
Resist Cold 10, Fire 10
Fort +13,
Ref +8,
Will +9
Speed 20-ft., Fly 60-ft. (poor)
Melee Sting +19 (1d8+8 plus poison) and bite +17 (4d8+8/19-20) and 2 wings +17 (2d6+4) and 2 talons +17 (3d6+8)
Space/Reach 15-ft/10-ft
Base Atk +13;
Grp +29
Atk Options Improved grab, Poison, Smite good
Special Actions Smite good 1/day - +13 dmg
Abilities Str 27, Dex 10, Con 20, Int 6, Wis 12, Cha 9
Feats Ability Focus (poison), Alertness, Flyby Attack, Improved Critical (bite), Improved Natural Attack (bite), Multiattack
Skills Hide +5, Listen +16, Move Silently +13, Spot +19
Possessions Bracers of armor +4
Improved Grab - To use this ability, a wyvern must hit with its talons. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and stings.
Poison - Injury, Fortitude DC 18, initial and secondary damage 2d6 Con. The save DC is Constitution-based.
Height 50-ft wingpsan;
Weight 6000 lbs.;
Hair None;
Skin Dark green;
Eyes Yellow;