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The Earth Demon Gaira

Male Half-fiend (Kelevezu) Earth Elemental Fighter 4/Scout 12
LE Large Outsider (augmented elemental)(earth, native)
Init +12; Senses blindsense 30 ft., darkvision 60 ft.; Listen +26, Spot +26
Languages Common, Terran

AC 29, touch 15, flat-footed 23 (-1 size, +6 dex, +14 natural)
hp 312 (24 HD); DR 5/-
Immune paralysis, poison, sleep effects, stunning, not subject to flanking and critical hits, sneak attacks; SR 18
Resist acid 10, cold 10, electricity 10, fire 10
Fort +24, Ref +17, Will +10 evasion

Speed 40 ft. (8 squares), earth glide
Ranged +5/+5 large throwing seeking returning two-bladed sword of distance +31 (2d8+15/19-20)
Melee 2 slams +28 (2d8+10/x2), or
+5/+5 large throwing seeking returning two-bladed sword of distance +32/+27/+22 (2d8+15/19-20)
and +32/+27 (2d8+10/19-20)
Space/Reach 10 ft/10 ft
Base Atk +19; Grp +33
Atk Options Acrobatic Skirmisher, earth mastery, Far Shot, Improved Acrobatic Skirmisher, Point Blank Shot, Ranged Skirmisher, Shot on the Run, skirmish (+3d6/+3 AC), smite good 1/day (+20 damage), Spring Attack
Def Options Dodge, Mobility, Skirmish, uncanny dodge
Special Actions push
Spell-Like Abilities (CL 8th):
3/day - deeper darkness, greater invisibility (self only)
1/day - desecrate, suggestion (DC 14)

Abilities Str 31, Dex 23, Con 26, Int 12, Wis 16, Cha 12
SQ battle fortitude, camouflage, fast movement, flawless stride, trackless step, trapfinding
Feats Shot on the Run, Acrobatic Skirmisher, Dodge, Exotic Weapon Proficiency (Two-Bladed Sword), Far shot, Improved Acrobatic Skirmisher, Improved Initiative, Improved Two-Weapon Fighting, Mobility, Point Blank Shot, Ranged Skirmisher, Spring Attack, Two-Weapon Fighting
Skills Balance +8, Bluff +12, Climb +20, Concentration +19, Diplomacy +4, Disable Device +13, Disguise +2(+4 to act in character), Hide +25/+30 (+35 in forests), Intimidate +14, Jump +32, Knowledge (nature) +3, Knowledge (the planes) +12, Listen +26, Move Silently +29/+34 (+39 in forests), Search +24, Sleight of Hand +8, Spot +26, Survival +15 (+17 following tracks or on other planes), Tumble +20
Possessions Stonerazor:+5/+5 large throwing seeking returning two-bladed sword of distance description: this massive two-bladed weapon is comprised of solid granite. the central granite haft is wrapped tightly with thin strips of blackened leather. each of Stonerazor's blades are broader and thicker than normal, making it capable of dealing grievous injuries to those unfortunate to be caught before the Earth Demon's wrath. powers: this +5/+5 large throwing seeking returning two-bladed sword of distance grants Gaira a +5 circumstance bonus on Hide and Move Silently checks. this bonus increases to +10 when moving through forests. Gaira is affected as though by the hide from animals spell when he wields Stonerazor.
Earth glide (Ex): Gaira can glide though stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. his burrowing leaves no tunnel or hole, nor does he create any ripple or other sign of his presence.
Earth mastery (Ex): Gaira gains a +2 bonus on attack and damage rolls if both he and his foe are touching the ground. if an opponent is airborne or waterborne, he takes a -4 penalty on attack and damage rolls. (these modifiers are not included in the statistics above.)
Push (Ex): Gaira can start a bull's rush maneuver without provoking an attack of opportunity. the combat modifiers given in earth mastery, above, also apply to Gaira's opposed strength checks.
Skirmish (Ex): Gaira relies on mobility to deal extra damage and improve his defense.gains a +3 bonus to AC and deals an extra +3d6 damage on all attacks made during any round he moves at least 10 ft. and only during his turn. (this damage increases by +2d6 when Gaira succesfully makes a Tumble check to avoid attacks of opportunity while moving through squares occupied by the enemy, but lasts until the beginning of his next turn.)
Height 10 ft.; Weight 6000 lbs.; Hair none; Skin earth brown; Eyes none;

CR 19

Encounter Treasure

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Race keywords: Earth Elemental, Earth Elemental, Half-Fiend, Elemental, Elemental, Earth, Elemental, Half-Fiend, Half-Fiend, Half-Fiend (Kelevezu), Half-Fiend, Earth Elemental
Class keywords: Fighter, Scout
Sourcebooks: Complete Adventurer, Dragon Magazine: 346, Monster Manual

— Contributed by Guild Lieutenant Guildmaster

 

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