Suel Martial Assassin
Male Human (Suel) Ranger 6/Fighter 2
CE Medium Humanoid
Init +9;
Senses Listen +8, Spot +10
Languages Ancient Suel, Common
AC 19 (+3 Dex, +5 armour, +1 Two-weapon Defense), touch 13, flat-footed 16
hp 57 (8 HD)
Fort +10,
Ref +8,
Will +3
Speed 30'
Melee +10/+5
kukri +1 (1d4 +3/ 15-20 x2 RHand) and +10/+5
kukri +1 (1d4 +2/ 15-20 x2 LHand), or
+11/+6 mwk falchion (2d4+3/ 18-20 x2)
Ranged +12/+7 mwk composite longbow (Str 14) (1d8+2/ x3)
Base Atk +8;
Grp +10
Def Options Two-weapon defense
Combat gear 3 potions of
cure moderate wounds, potion of
haste, oil of
magic weapon (+3), oil of
keen edge
Abilities Str 14, Dex 16, Con 14, Int 10, Wis 8, Cha 12
SQ Animal companion
Feats Blooded, Endurance, Improved Critical (kukri), Improved Initiative, Improved Two-weapon Fighting, Iron Will, Track, Two-weapon Defense, Two-weapon Fighting, Weapon Focus (kukri)
Skills Climb +3, Handle Animal +6, Hide +17, Intimidate +3, Jump +3, Listen +8, Move Silently +12, Ride +7, Search +8, Spot +10, Survival +4, Swim +3
Possessions combat gear plus
Mithril chain shirt +1 of shadow (+5), 2 Kukris +1, Ring of feather falling, mwk composite longbow (Str 14) w/100 arrows, mwk falchion, light riding horse, saddle, dark utilitarian clothing, adventuring gear
Animal empathy: +9
Favored Enemy: Humans +4, Elves +2. The martial assassin receives this bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage.
Height 6' 1;
Weight 190 lbs.;
Hair Blond, cropped;
Skin Fair;
Eyes Blue;
Age 29;
Patron Deity Pyremius,