DM Tools

No Prep Time, No Problem!
 
 
 

Dune Reaver

Dune Reaver
N Medium Vermin
Init +7; Senses Tremorsense 60 ft.; Listen +5, Spot +5

AC 18 (+5 natural, +3 Dex)
hp 50 (6 HD)
Fort +5, Ref +8, Will +2
Speed 30 ft.; Burrow 10 ft.
Melee Bite +6 (1d8+2)
Ranged Acid Spray +6 (1d6 acid plus blindness)
Base Atk +3; Grp +5

Abilities Str 14, Dex 16, Con 16, Int 1, Wis 12, Cha 10
Feats Ability Focus (Acid Spray), Improved Initiative, Weapon Focus (Bite)
Skills , Hide +7, Jump +10*, Listen +5, Move Silently +7, Spot +5
Acid Spray (Ex): The dune reaver can spray acid into the eyes of an opponent up to 30 feet away three times per day. If the dune reaver succeeds on a ranged touch attack, the target takes 1d6 acid damage and must make a Fortitude save (DC 15) or be blinded for 1d4 minutes.

*Dune Reavers have a +4 racial bonus on jump checks.
Height 5 feet long; Weight 200 lbs.; Hair None; Skin Tan/Brown;

CR 3

Encounter Treasure

Show / Hide Random Traits

 

Race keywords: Dune Reaver
Class keywords:
Sourcebooks: Monster Manual, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

All public stat blocks are free for personal use - do not use in commercial products.

Site coding copyright © Liz Courts, stat blocks © of their contributors, and source materials © of their publisher(s).

Legal Information