Human Bathhouse Healer
Female Human Healer 1
NG Medium Humanoid
Init +0;
Senses Listen +2, Spot +2
Languages Common, Halfling
AC 10 (14 w/mage armor)
hp 9 (1 HD)
Fort +3,
Ref 0,
Will +4
Speed 30-ft
Melee Quarterstaff -1 (1d6-1)
Base Atk +0;
Grp -1
Combat gear Potions of
Shield of Faith +2,
Mage Armor, and
Invisibility.
Spells prepared Healer Spells (CL 1st, DC 12 + spell level)
1st (4/day) --
delay disease*, goodberry, protection from evil, sanctuary
0 (4/day) --
create water, detect poison, mending, purify food and drink
* Please note, I took the advice of the Spell Compendium and added spells to the Healer spell list "concerned with healing, removing affliction, providing protections, and providing for needs. In particular, add higher-level versions of spells the healer can already cast, such as mass restoration." (Spell Compendium, p3).
Abilities Str 8, Dex 10, Con 12, Int 13, Wis 15, Cha 14
Feats Augmented Healing, Spontaneous Healer
Skills Bluff +4, Craft (alchemy) +5, Diplomacy +6, Heal +6, Listen +2, Profession (Bath house worker) +6, Sense Motive +6, Spot +2
Possessions combat gear plus Wand of
delay poison (5 charges) (450 gp), and 50 gp in scrolls of 0-level or 1st-level healer spells.
Healing Hands: A healer adds her charisma bonus to every conjuration (healing) spell they cast (in this case, +2).
Height 5' 3;
Weight 130 lbs.;
Hair Blonde;
Skin Pale;
Eyes Green;
Age 19;
Patron Deity Lastai,