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Druid Fisherman

Male Human Druid 4
N Medium Humanoid
Init +5; Senses Spot+9, Spot+9
Languages Common, Sylvan, Druidic, Elven

AC 17 (+4 armor, +2 shield, +1Dex) Touch 11, Flat-Footed 14
hp 32 (4 HD)
Fort +6, Ref +2, Will +6 +4 against Fey Spell like abilities

Speed 30-ft
Ranged mwk sling +5 (1d4+1) -- Range increment 50ft
mwk spear +5 (1d8+1) -- Range increment 20ft
Melee mwk spear +5 (1d8+1)
Base Atk +3; Grp +4
Combat gear +2 leather armor, wooden shield, mwk trident, mwk spear, mwk sling, 3 potions of cure light wounds, 2 potions of barkskin
Spells prepared (CL 4th):
2nd (DC 14) - owl's wisdom, flaming sphere, gust of wind
1st (DC 13) - cure light wounds, entangle, longstrider, obscuring mist
0 (DC 12) - create water, cure minor wounds, mending, light, detect magic

Abilities Str 13, Dex 12, Con 14, Int 15, Wis 15, Cha 8
Feats Brew Potion, Improved Initiative, Point Blank Shot
Skills Craft (Leatherworking)+9, Handle Animal+9, Knowledge (Nature)+11, Profession (fisherman)+9, Spot+9, Survival+11, Swim+8
Possessions combat gear plus Large Fishing Net, Belt knife made from Marlin rib, Pearl Necklace (250gp), and a small book filled with exotic recipies made from Sea plants and creatures.
Woodland Stride, Resist Nature's Lure, Nature Sense, Wild Empathy
Large Shark animal companion
Height 6'; Weight 175 lbs.; Hair Brown; Skin Tan; Eyes Green; Age 31; Patron Deity Obad Hai,

CR 4

Encounter Treasure

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Race keywords: Human
Class keywords: Druid
Sourcebooks: Dungeon Master's Guide, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

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