Young Scarred Spear Warmage (Dagger Guild)
Female Human Warmage 4
LN Medium Humanoid
Init +2;
Senses Listen -1, Spot -1
Languages Common, Dwarven
AC 17 (+2 Dex, +4 armor, +1 shield), Touch 12, Flat-footed 15
hp 20 (4 HD)
Fort +3,
Ref +4,
Will +4
Speed 30 feet
Ranged Mwk Light Crossbow +4 (1d8) or Spell +5
Melee Mwk Shortspear +3 (1d6) or Spell +2
Base Atk +2;
Grp +2
Atk Options Point Blank Shot
Combat gear Mwk Light Crossbow, Mwk Shortspear, Potion of
Cure Moderate Wounds (x2), Potion of
Barkskin +2, Potion of
Eagle's Splendor
Spells known 2nd (4/day, DC 15) --
Blades of Fire, Continual Flame, Fire Trap, Fireburst, Flaming Sphere, Ice Knife, Melf's Acid Arrow, Pyrotechnics, Scorching Ray, Shatter, Sonic Blast, Whirling Blade.
1st (7/day, DC 14) --
Accuracy, Burning Hands, Chill Touch, Fist of Stone, Hail of Stone, Magic Missile, Lesser Orb of Acid, Lesser Orb of Cold, Lesser Orb of Electricity, Lesser Orb of Fire, Lesser Orb of Sound, Shocking Grasp, True Strike.
0 (6/day, DC 13) --
Acid Splash, Disrupt Undead, Light, Ray of Frost.
Abilities Str 10, Dex 14, Con 12, Int 13, Wis 8, Cha 16
Feats Combat Casting, Point Blank Shot, Weapon Focus (ray)
Skills Concentration +8 (+12 casting defensively), Intimidate +7, Knowledge (arcana) +6, Knowledge (history) +6, Listen -1, Spellcraft +10, Spot -1
Possessions combat gear plus
Cloak of Resistance +1, 34 pp, 9 gp.
Advanced learning: The warmage has added
Sonic Blast to her list of spells known.
Armored mage (light): As long as she is wearing light armor or wielding light shields, the Scarred Spear Warmage does not suffer an arcane spell failure chance with her warmage spells.
Warmage edge: Whenever a warmage casts a spell that deals hit point damage, she adds her Intelligence bonus (if any) to the amount of damage dealt.
Height 5'2;
Weight 130 lbs.;
Hair Brown;
Skin Deep tan;
Age 28;
Patron Deity St. Cuthbert,