NG Large Magical Beast (extraplanar)
Darkvision 60, Low-light Vision, Scent; Listen +3, Spot +3
14 (-1 size, +2 Dex, +3 natural), touch 12, flat-footed 16
45 (6 HD); DR 5/magic
Acid, Cold and Electricity 5
2 Claws +9 (1d8+6) and Bite +4 (2d6+3)
10 ft./5 ft.
Smite Evil 1/day (+6 damage)
Str 23, Dex 15, Con 17, Int 3, Wis 12, Cha 6
In areas of tall grass or heavy undergrowth, a tiger gains a further +4 racial bonus on Hide checks.
Alertness, Improved Natural Attack (bite), Improved Natural Attack (claw)
Balance +6, Hide +3, Listen +3, Move Silently +9, Spot +3, Swim +11
If a tiger charges a foe, it can make a full attack, including two rake attacks.
To use this ability, a tiger must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, the lion establishes a hold and can rake.
Attack bonus +9, damage 1d8+3.