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Mercenary Fighter, 3rd Level

Dwarf Fighter 3
LG Medium Humanoid (Dwarf)
Init +2; Senses darkvision 60 ft.; Listen +1, Spot +1
Languages Common, Dwarven

AC 22, touch 11, flat-footed 21; +1 Dex, +8 armor, +3 shield
hp 25 (3 HD)
Fort +6, Ref +2, Will +4 +2 vs. Spells, Spell-Like Abilities, and Poison

Speed 20 ft. (4 squares); relentless
Melee mwk dwarven waraxe +7 (1d10+2/x3)
Ranged mwk composite shortbow (+2 pull) +5 (1d6+2/x3; 70 ft./x10; 20 arrows)
Base Atk +3; Grp +5
Atk Options racial hatred +1 (orc, goblinoid)
Def Options giantfoe +4, stability

Abilities Str 15, Dex 13, Con 16, Int 10, Wis 12, Cha 6
SQ stonecunning (intuit depth, passive search (10 ft./stonework), trapfinding (stone)), weapon familiarity (dwarven)
Feats Endurance, Iron Will, Shield Specialization (heavy), Weapon Focus (dwarven waraxe)
Skills (ACP -5) Appraise +0 (+2 stone/metal/weapons, +4 metal weapons), Craft (weaponsmithing) +6 (+8 metal weapons), Intimidate +4, Listen +1, Search +0 (+2 stonework), Spot +1
Possessions mwk full plate armor, mwk heavy steel shield, standard adventurer's kit, 54 gp
Racial Hatred (Ex): Dwarves receive a +1 racial bonus on attack rolls against creatures with the orc or goblinoid subtype.
Giantfoe (Ex): Dwarves receive a +4 dodge bonus to AC against creatures of the giant type.
Stability (Ex): Dwarves are exceptionally stable on their feet. A dwarf has a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).

CR 3

Encounter Treasure

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Race keywords: Dwarf
Class keywords: Fighter
Sourcebooks: Player's Handbook, Player's Handbook II

— Contributed by Guild Lieutenant Guildmaster

 

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