Mercenary Trapfinder, 3rd Level
Halfling Rogue 3
N Small Humanoid (Halfling)
Init +3;
Senses Listen +10, Spot +8
Languages Common, Goblin, Halfling
AC 18, touch 14, flat-footed 15; trap sense +1 (+1 size, +3 Dex, +4 armor)
hp 13 (3 HD)
Resist evasion
Fort +3,
Ref +7,
Will +4
+2 vs. Fear effects, trap sense +1
Speed 20 ft. (4 squares)
Ranged mwk light crossbow +7 (1d6/19-20; 80 ft./x10; 20 bolts)
Melee mwk morningstar +2 (1d6-2)
Base Atk +2;
Grp -4
Atk Options +1 atk with thrown weapons and slings, Point Blank Shot, Precise Shot, sneak attack +2d6
Def Options evasion, trap sense +1
Combat gear elixir of hiding, elixir of sneaking, elixir of vision
Abilities Str 6, Dex 17, Con 12, Int 13, Wis 14, Cha 10
SQ trapfinding
Feats Point Blank Shot, Precise Shot
Skills Climb +6, Disable Device +7, Hide +13, Jump -6, Listen +10, Move Silently +11, Open Lock +9, Search +7, Spot +8, Tumble +9
Possessions combat gear plus mithral chain shirt, standard adventurer's kit, thieves' tools, 10 gp