Mercenary Trapfinder, 4th Level
Halfling Rogue 4
N Small Humanoid (Halfling)
Init +4;
Senses Listen +11, Spot +9
Languages Common, Goblin, Halfling
AC 19, touch 15, flat-footed 15; trap sense +1, uncanny dodge (+1 size, +4 Dex, +4 armor)
hp 18 (4 HD)
Resist evasion
Fort +3,
Ref +9,
Will +4
+2 vs. Fear effects, trap sense +1
Speed 20 ft. (4 squares)
Ranged mwk light crossbow +9 (1d6/19-20; 80 ft./x10; 20 bolts)
Melee mwk morningstar +3 (1d6-2)
Base Atk +3;
Grp -3
Atk Options +1 atk with thrown weapons and slings, Point Blank Shot, Precise Shot, sneak attack +2d6
Def Options evasion, trap sense +1, uncanny dodge
Combat gear elixir of hiding
Abilities Str 6, Dex 18, Con 12, Int 13, Wis 14, Cha 10
SQ trapfinding
Feats Point Blank Shot, Precise Shot
Skills Climb +7, Disable Device +8, Hide +15, Jump -6, Listen +11, Move Silently +13, Open Lock +11, Search +8 (+13 finding secret doors, traps, and concealed items), Spot +9, Tumble +11
Possessions combat gear plus
goggles of minute seeing, mithral chain shirt, standard adventurer's kit, thieves' tools, 10 gp