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Mercenary Trapfinder, 7th Level

Halfling Rogue 7
N Small Humanoid (Halfling)
Init +4; Senses Listen +14, Spot +12
Languages Common, Goblin, Halfling

AC 20, touch 15, flat-footed 16; trap sense +2, uncanny dodge (+1 size, +4 Dex, +5 armor)
hp 31 (7 HD)
Resist evasion
Fort +4, Ref +10, Will +5 +2 vs. Fear effects, trap sense +2

Speed 20 ft. (4 squares)
Ranged +1 light crossbow +11 (1d6+1/19-20; 80 ft./x10; 20 bolts)
Melee +1 morningstar +5 (1d6-1)
Base Atk +5; Grp -1
Atk Options +1 atk with thrown weapons and slings, Point Blank Shot, Precise Shot, sneak attack +4d6
Def Options evasion, trap sense +2, uncanny dodge
Special Actions Rapid Reload

Abilities Str 6, Dex 18, Con 12, Int 13, Wis 14, Cha 10
SQ trapfinding
Feats Point Blank Shot, Precise Shot, Rapid Reload
Skills Climb +10, Disable Device +13, Hide +20, Jump -6, Listen +14, Move Silently +19, Open Lock +16, Search +11, Spot +12, Tumble +14
Possessions +1 mithral chain shirt, standard adventurer's kit, mwk thieves' tools, mwk thieves' tunic, 10 gp

CR 7

Encounter Treasure

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Race keywords: Halfling
Class keywords: Rogue
Sourcebooks: Player's Handbook, Player's Handbook II

— Contributed by Guild Lieutenant Guildmaster

 

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