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Celestial Giant Fire Beetle (Summon Monster I)

Fire Beetle
NG Small Magical Beast (Augmented Vermin, Extraplanar)
Init +0; Senses Darkvision 60'; Listen +0, Spot +0
Languages Celestial

AC 16 (+1 size, +5 natural), touch 11, flat-footed 16
hp 4 (1 HD)
SR 6
Resist Acid 5, Cold 5, Electricity 5
Fort +2, Ref 0, Will 0
Speed 30 ft
Melee Bite +1 (2d4)
Base Atk +0; Grp -4
Atk Options Smite Evil (1/day)
Smite Evil (1/day): make a normal melee attack to deal 1 point extra damage against an evil foe.

Abilities Str 10, Dex 11, Con 11, Int 3, Wis 10, Cha 7
SQ Vermin Traits: Note that a celestial vermin (by virtue of gaining the celestial template) gains an Intelligence score of 3, and thus loses it's 'Mindless' quality. It is not immune to mind-affecting effects.
Skills Listen +0, Spot +0

CR 1/3

Encounter Treasure

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Race keywords: Beetle, Giant Fire, Celestial, Celestial Giant Fire Beetle, Fire Beetle, Giant, Giant Fire Beetle, Giant Fire Beetle, Celestial
Class keywords: Summon Monster I
Sourcebooks: Monster Manual

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