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Celestial Monkey (Summon Monster I)

CG Tiny Magical Beast (Augmented Animal, Extraplanar)
Init +2; Senses Darkvision 60', Low-Light Vision; Listen +3, Spot +3
Languages Celestial

AC 14 (+2 size, +2 Dex), touch 14, flat-footed 12
hp 4 (1 HD)
SR 6
Resist Acid 5, Cold 5, Electricity 5
Fort +2, Ref +4, Will +1
Speed 30 ft, Climb 30 ft.
Melee Bite +4 (1d3-4)
Space/Reach 2.5 ft./0 ft.
Base Atk +0; Grp -12
Atk Options Smite Good (1/day)
Smite Evil (1/day): make a normal melee attack to deal 1 point extra damage against an evil foe.

Abilities Str 3, Dex 15, Con 10, Int 3, Wis 12, Cha 5
SQ Darkvision 60', Low-Light Vision
Feats Weapon Finesse
Skills Balance +10, Climb +10, Hide +10, Listen +3, Spot +3
Skills: Monkeys have +8 racial bonuses on Balance and Climb, and can choose to take 10 on Climb checks even when rushed or threatened. They use their Dexterity modifier instead of their Strength modifier on Climb checks.

CR 1/6

Encounter Treasure

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Race keywords: Celestial, Celestial Monkey, Monkey, Monkey, Celestial
Class keywords: Summon Monster I
Sourcebooks: Monster Manual, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster


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