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Elf Conjurer

Male Elf Conjurer 4
LN Medium Humanoid
Init +2; Senses Listen +6, Spot +6
Languages Common, Elven, Goblin, Orc, Draconic

AC 12 (+2 Dex)
hp 19 (4 HD)
Immune Sleep spells
Fort +3, Ref +3, Will +6 +2 saves vs. charm spells

Speed 30 feet
Ranged +4 (1d8, 20/x3, Longbow) or
+5 (1d4, 19-20/x2, Mtw dagger)
Melee +4 (1d6, 18-20/x2, Rapier) (using dex for attack rolls) or
+3 (1d4, 19-20/x2, Mtw dagger)
Base Atk +2; Grp +1
Combat gear Rapier, Masterwork Dagger, Longbow, Quiver (20 Arrows), (2x) Scroll of True Strike, Wand of Monster Summoning IV (13 charges left), Potion of Invisibility, Potion of Cure Light Wounds, Traveler's Outfit.
Spells prepared Level 0 (DC 14) - Acid Splash, (2x) Detect Magic, Read Magic, Light.
Level 1 (DC 15) - Shield, Mage Armor*, Mount*, Magic Missile, Feather Fall.
Level 2 (DC 16) - Melf's Acid Arrow*, Summon Monster II*, Scorching Ray, Bull's Strength.
Spells (Conjurer): Save DC 15 + spell level.
Prohibited Spells: Illusion and Necromancy.

Spell-Like Abilities Summon Familiar.

Abilities Str 11, Dex 14, Con 14, Int 18, Wis 14, Cha 15
SQ Immunity vs. sleep spells, +2 saves vs. charms, low-light vision, summon familiar.

Feats Point Blank Shot, Scribe Scroll, Weapon Finess (rapier)
Skills Climb +2, Concentration +9, Craft (alchemy) +5, Decipher Script +7, Diplomacy +3, Jump +2, Knowledge (arcana) +7, Knowledge (nobility) +5, Knowledge (the planes) +5, Listen +6, Profession (herbalist) +3, Search +9, Spellcraft +11, Spot +6
Possessions combat gear plus Rapier, Masterwork Dagger, Longbow, Quiver, (x20) Arrows, (2x) Scroll of True Strike, Wand of Summon Monster IV (13 charges left), Potion of Invisibility, Potion of Cure Light Wounds, Necklace (a wooden target), Signet Ring, Traveler's Outfit, Backpack, Spellbook, (x10) Rations, Silk Rope (50'), (x3) Sheet of Blank Parchment, Spell Component Pouch, Vial of Ink, Ink Pen, Flint and Steel, Scealing Wax, A Piece of Leather, A Small Bag and a Candle, (5x) Grasshopper Leg, (5x) Horse Hairs, (5x) Bull Hairs, (5x) Patch of phosphorescent Moss.
20 Silver, 44 Gold, 75 Platinum.
Clear Crystal (5gp)
Spellbook Level 0) All.
Level 1) Shield, Mage Armor*, Mount*, Summon Monster I*, Comprehend Languages, True Strike, Magic Missile, Feather Fall, Jump.
Level 2) Melf's Acid Arrow*, Summon Monster II*, Darkness, Scorching Ray, Bull's Strength, Cat's Grace, Knock.

Height 5 feet.; Weight 106 lbs.; Hair None.; Skin White.; Age 143; Patron Deity Wee Jas,

CR 4

Encounter Treasure

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Race keywords: Elf
Class keywords: Conjurer, Wizard, Wizard, Conjurer
Sourcebooks: Player's Handbook

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