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Cleric of Kord

Human Cleric 1
CG Medium Humanoid (Human)
Init +0; Senses Listen +4, Spot +4
Auras Chaos, Good
Languages Common

AC 15 ,touch 10, flat-footed 14; +5 armor
hp 9 (1 HD)
Fort +3, Ref 0, Will +4
Speed 20 ft.
Melee Mwk Greatsword +3 (2d6+3/19-20)
Ranged Mwk Javelin +1 (1d6+2)
Base Atk +0; Grp +2
Atk Options Strength Boost 1/day (+1 strength)
Special Actions Turn Undead 4/day, Sponteneous Casting (Cure spells)
Combat gear Masterwork Greatsword, Masterwork Javelin
Spells prepared (CL 1st, DC 12 + spell's level) 0 - detect magic, light, resistance; 1 - bless, enlarge person*, magic weapon *domain spell

Abilities Str 14, Dex 10, Con 12, Int 8, Wis 15, Cha 13
SQ Domains: Good (+1 to spells with good descriptor), Strength (strength boost 1/day)
Feats Alertness, Martial Weapon Proficiency (Greatsword)
Skills Concentration +5, Knowledge (Religion) +3, Listen +4, Spot +4
Possessions combat gear plus Masterwork Breastplate, Masterwork Greatsword, Silver Holy Symbol, 50 gp

Patron Deity Kord,

CR 1

Encounter Treasure

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Race keywords: Human
Class keywords: Cleric, Cleric (Kord)
Sourcebooks: Player's Handbook

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