Cleric of Vecna
Human Cleric 1
NE Medium Humanoid (Human)
Init +0;
Senses Listen +2, Spot +2
Auras evil (faint)
Languages Common, Abyssal, Infernal
AC 15, touch 10, flat-footed 15; (+5 armor)
hp 3 (1 HD)
Fort +1,
Ref 0,
Will +4
Speed 20 ft. (4 squares) in breastplate (base 30 ft.)
Melee mwk dagger +3 (1d4+1/19-20)
Ranged mwk dagger +2 (1d4+1/19-20)
Base Atk +0;
Grp +1
Special Actions rebuke undead 4/day (+1, 2d6+2, 1st), spontaneous casting (inflict spells)
Spells prepared Cleric (CL 1 (2 casting Divination spells), DC 12 + spell level):
. . . 1st -
cure light wounds, cause fear; Nystul's magic aura
. . . 0 -
cure minor wounds, detect magic, read magic
Domains: Knowledge, Magic
Abilities Str 12, Dex 10, Con 8, Int 14, Wis 15, Cha 13
SQ domain powers (Knowledge, Magic)
Feats Weapon Focus (dagger)
Skills Concentration +3, Heal +6, Knowledge (arcana) +6, Knowledge (religion) +6, Listen +2, Spellcraft +6, Spot +2
Possessions mwk breastplate
Patron Deity Vecna,