DM Tools

No Prep Time, No Problem!
 
 
 

Cleric of Vecna

Human Cleric 1
NE Medium Humanoid (Human)
Init +0; Senses Listen +2, Spot +2
Auras evil (faint)
Languages Common, Abyssal, Infernal

AC 15, touch 10, flat-footed 15; (+5 armor)
hp 3 (1 HD)
Fort +1, Ref 0, Will +4
Speed 20 ft. (4 squares) in breastplate (base 30 ft.)
Melee mwk dagger +3 (1d4+1/19-20)
Ranged mwk dagger +2 (1d4+1/19-20)
Base Atk +0; Grp +1
Special Actions rebuke undead 4/day (+1, 2d6+2, 1st), spontaneous casting (inflict spells)
Spells prepared Cleric (CL 1 (2 casting Divination spells), DC 12 + spell level):
. . . 1st - cure light wounds, cause fear; Nystul's magic aura
. . . 0 - cure minor wounds, detect magic, read magic
Domains: Knowledge, Magic

Abilities Str 12, Dex 10, Con 8, Int 14, Wis 15, Cha 13
SQ domain powers (Knowledge, Magic)
Feats Weapon Focus (dagger)
Skills Concentration +3, Heal +6, Knowledge (arcana) +6, Knowledge (religion) +6, Listen +2, Spellcraft +6, Spot +2
Possessions mwk breastplate

Patron Deity Vecna,

CR 1

Encounter Treasure

Show / Hide Random Traits

 

Race keywords: Human
Class keywords: Cleric, Cleric (Vecna)
Sourcebooks: Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

All public stat blocks are free for personal use - do not use in commercial products.

Site coding copyright © Liz Courts, stat blocks © of their contributors, and source materials © of their publisher(s).

Legal Information