Celestial Giant Bombardier Beetle (Summon Monster II)
Giant Bombardier Beetle
NG Medium Magical Beast (Augmented Vermin, Extraplanar)
Darkvision 60-ft; Listen +0, Spot +0
16 (+6 natural), touch 10, flat-footed 16
13 (2 HD)
Acid 5, Cold 5, Electricity 5
Bite +2 (1d4+1)Ranged
Smite Evil, Acid Spray
Str 13, Dex 10, Con 14, Int 3, Wis 10, Cha 9
Listen +0, Spot +0
(1/day): make a normal melee attack to deal 2 points extra damage against an evil foe.
: When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once/round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Constitution-based.
: Note that a celestial vermin (by virtue of gaining the celestial template) gains an Intelligence score of 3, and thus loses it's 'Mindless' quality. It is not immune to mind-affecting effects.