Cleric of Moradin
Dwarf Cleric 1
LG Medium Humanoid (Dwarf)
Init -1;
Senses Darkvision 60 ft.; Listen +2, Spot +2
Auras Good
Languages Dwarf, Common
AC 16, touch 9, flat-footed 16 (-1 Dex, +5 armor, +2 shield)
hp 10 (1 HD)
Fort +4,
Ref -1,
Will +4
+2 vs magic
Speed 20 ft.
Melee mwk warhammer +2 (1d8+1/x3)
Base Atk +0;
Grp +1
Special Actions turn undead 4/day, turn air creatures 4/day, rebuke earth creatures 4/day
Spells prepared (CL 1st, 2nd for good spells)
1st (DC 13) - bless, entropic shield, protection from evil
D
0 (DC 12) - detect magic, guidance, resistance
Domains: Earth, Good.
Abilities Str 12, Dex 8, Con 15, Int 10, Wis 15, Cha 12
SQ dwarf traits
Feats Martial Weapon Proficiency (Warhammer)
Skills Concentration +4, Heal +4, Knowledge (Religion) +3, Listen +2, Spot +2
Possessions Mwk breastplate, mwk warhammer, silver holy symbol
Patron Deity Moradin,