DM Tools

No Prep Time, No Problem!
 
 
 

Dockside Inn Barkeep (Dagger Guild)

Male Human Rogue 3
CN Medium Humanoid
Init +2; Senses Listen +7, Spot +7
Languages Common

AC 16 (Dex, Mwk Studded Leather, Mwk Buckler), Flatfooted 14, Touch 12
hp 16 (3 HD)
Fort +3, Ref +6, Will +1 +1 reflex vs traps

Speed 30 ft
Melee Mwk short sword +4 (1d6+1) or Mwk Dagger +4 (1d4+1)
Ranged Mwk Dagger +5 (1d4+1) or Dagger +4 (1d4+1)
Base Atk +2; Grp +3
Atk Options Sneak attack +2d6
Def Options Evasion, Trap Sense +1
Combat gear 2 daggers (2 gp each), Mwk dagger (302 gp), Mwk short sword (310 gp), Mwk buckler (165 gp), Mwk studded leather armor (175 gp), 2 potions of cure light wounds (50 gp each), potion of invisibility (300 gp)

Abilities Str 12, Dex 15, Con 13, Int 10, Wis 8, Cha 14
Feats Alertness, Deft Hands, Negotiator
Skills Bluff +8, Diplomacy +14, Disguise +2 (+4 acting), Gather Information +10, Intimidate +4, Knowledge (Local) +6, Listen +7, Profession (Brewer) +5, Sense Motive +7, Sleight of Hand +12, Spot +7, Use Rope +4
Possessions combat gear plus Cloak of Resistance +1, coin: 4 gp, 14 pp.
Trapfinding, Evasion, Sneak Attack +2d6, Trap Sense +1
Height 6' 0; Weight 180 lbs.; Hair Black; Skin Tanned; Eyes Brown; Age 22; Patron Deity Olidammara,

CR 3

Encounter Treasure

Show / Hide Random Traits

 

Race keywords: Human
Class keywords: Rogue
Sourcebooks: Dungeon Master's Guide, Player's Handbook

— Contributed by Guild Lieutenant Guildmaster

 

All public stat blocks are free for personal use - do not use in commercial products.

Site coding copyright © Liz Courts, stat blocks © of their contributors, and source materials © of their publisher(s).

Legal Information