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Celestial Riding Dog (Summon Monster II)

Dog
NG Medium Magical Creature (Augmented Animal, Extraplanar)
Init +2; Senses Low-light vision, Darkvision 60', Scent; Listen +5, Spot +5
Auras Good
Languages Celestial

AC 16 (Dex, +4 natural), touch 12, flat-footed 14
hp 13 (2 HD)
SR 7
Resist 5 Acid, 5 Cold, 5 Electricity
Fort +5, Ref +5, Will +1
Speed 40 ft
Melee Bite +3 (1d6+3)
Base Atk +1; Grp +3
Atk Options Smite Good 1/day

Abilities Str 15, Dex 15, Con 15, Int 3, Wis 12, Cha 6
SQ Darkvision, Low-light vision, Scent
Feats Alertness, Track
Skills Jump +8, Listen +5, Spot +5, Survival +1*, Swim +3
Smite evil (1/day): make a normal melee attack to deal 2 points extra damage against an evil foe.
Skills: Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.

CR 1

Encounter Treasure

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Race keywords: Celestial, Celestial Riding Dog, Dog, Dog, Riding, Riding Dog, Riding Dog, Celestial
Class keywords: Summon Monster II
Sourcebooks: Monster Manual

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