Male Elf Paladin 6/Sorcerer 3
LG Medium Humanoid (Elf)
low-light vision; Listen +2 (+4 when Aya is within 5-ft), Spot +2 (+4 when Aya is within 5-ft)
18, touch 12, flat-footed 16, helpless 11
52 (9 HD)
effects, fear, disease
Melee +1 short sword
+9/+4 (1d6+1/19-20x2) and mwk short sword +9 (1d6/19-20x2)
melee touch +7Ranged
mwk composite longbow +10/+5 (1d8/x3)
ranged touch +9
smite evil 2/day
lay on hands, turn undead 6/day
20 arrows, 10 sleep arrows
Spells known Sorcerer
(CL 3rd; ASF 20%):
1st (DC 14, 6/day) - comprehend languages, ray of enfeeblement, true strike
0 (DC 13, 6/day) - detect magic, light, message, read magic, touch of fatigue
Spells prepared Paladin
1st (DC 14) - divine favor
At will - detect evil
1/day - Special Mount
1/wk - remove disease
Str 10, Dex 15, Con 12, Int 10, Wis 11, Cha 16
detect secret doors, divine grace, remove disease, special mount, summon familiar
, Improved Familiar, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (short sword)
Appraise +0, Balance +1, Bluff +3, Climb -1, Concentration +5 (4r), Craft +0, Diplomacy +5 (2r), Disguise +3, Escape Artist +1, Forgery +0, Gather Information +3, Handle Animal +5 (2r), Heal +1 (1r), Hide +1, Intimidate +3, Jump -1, Listen +2 (+4 when Aya is within 5-ft), Move Silently +1, Perform +3, Ride +4 (2r), Search +2, Sense Motive +2 (2r), Spellcraft +1 (1r), Spot +2 (+4 when Aya is within 5-ft), Survival +0, Swim -2, Use Rope +2
combat gear plus +1 elven chain
Light, Medium, Heavy, Shield (except tower).
Simple, Martial, longbow, longsword, rapier, shortbow.
Aura of Courage (Su):
Character is immune to fear (magical or otherwise). Each ally within 10-ft gains a +4 morale bonus on saving throws against fear effects.
Aura of Good (Ex):
Equal to 6th lvl.
Deliver Touch Spells (Su):
Aya can deliver touch spells. If the master and the familiar are in contact at the time the master casts a touch spell, he can designate his familiar as the "toucher." The familiar can then deliver the touch spell just as the master could. As usual, if the master casts another spell before the touch is delivered, the touch spell dissipates.
Empathic Link (Su):
The paladin has an empathic link with her mount and familiar out to a distance of up to 1 mile. The paladin cannot see through the their eyes, but they can communicate empathically. Note that even intelligent mounts see the world differently from humans, so misunderstandings are always possible. Because of this empathic link, the paladin has the same connection to an item or place that their familiar or mount does.
Gain +3 to Spot bonus in bright light.
Lay on Hands (Su):
Heal 18 hp/day (Paladin lvl x Cha bonus).
Smite Evil (Su):
2/day, +3 to melee attack roll (Cha bonus), +6 damage to an evil target.
At the paladinís option, she may have any spell (but not any spell-like ability) she casts on herself also affect her mount or familiar.
They must be within 5 feet at the time of casting to receive the benefit. If the spell or effect has a duration other than instantaneous, it stops affecting the mount if it moves farther than 5 feet away and will not affect the mount again even if it returns to the paladin before the duration expires. Additionally, the paladin may cast a spell with a target of "You" on her mount or familiar (as a touch range spell) instead of on herself. A paladin and her mount or familiar can share spells even if the spells normally do not affect creatures of the mount or familiar's type (magical beast).
Turn Undead (Su):
6/day (3 + Cha bonus), as a cleric of 3rd lvl.