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Skum Cohort

Male Rogue 5/Fighter 4
NE Medium Aberration
Init +7; Senses darkvision 60-ft, trap sense +1; Listen +13 (+17 underwater), Spot +13 (+17 underwater)
Languages Aquan, Common

AC 20. touch 13, flat-footed 20 (+5 armour, +3 dex, +2 natural); Uncanny Dodge
hp 96 (11 HD)
Resist Evasion
Fort +9, Ref +8, Will +7 +1 vs. traps

Speed 20', swim 40'
Melee +1 shocking trident +16/+11 (1d8+12+1d6)
Ranged +1 shocking trident +13 (1d8+9+1d6)
Base Atk +8; Grp +14
Atk Options improved bull rush, power attack
Special Actions sneak attack +3d6, rake 1d6+3

Abilities Str 22, Dex 16, Con 18, Int 10, Wis 13, Cha 8
SQ trapfinding, amphibious, uncanny dodge, evasion
Feats Alertness, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Weapon Focus (trident), Weapon Specialisation (trident)
Skills Balance +12, Hide +12, Listen +13 (+17 underwater), Move Silently +12 (+16 underwater), Spot +13 (+17 underwater), Swim +20
Possessions +1 chain shirt, brooch of disguise

CR 10

Encounter Treasure

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Race keywords: Class keywords: Sourcebooks: Monster Manual, Player's Handbook

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