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Celestial Giant Praying Mantis

Giant Praying Mantis
NG Large Magical Beast (extraplanar)
Init -1; Senses Darkvision 60; Listen +2, Spot +6

AC 14 (-1 size, -1 Dex, +6 natural), touch 8, flat-footed 14
hp 26 (4 HD)
SR 9
Fort +6, Ref 0, Will +3
Speed 20, fly 40 (poor)
Melee Claws +6 (1d8+4) and Bite +1 (1d6+2)
Space/Reach 10 ft./5 ft.
Base Atk +3; Grp +11
Atk Options Smite Evil 1/day (+4 damage)

Abilities Str 19, Dex 8, Con 15, Int 3, Wis 14, Cha 11
SQ Hide: When surrounded by foliage, a giant praying mantis gains an additional +8 bonus on Hide checks.
Skills Hide -1, Listen +2, Spot +6
Improved Grab: To use this ability, a giant praying mantis must hit with its claws attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and makes a bite attack as a primary attack.

CR 4

Encounter Treasure

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Race keywords: Celestial, Celestial, Giant Praying Mantis, Giant Praying Mantis, Giant Praying Mantis, Celestial
Class keywords:
Sourcebooks: Monster Manual

— Contributed by Guild Lieutenant Guildmaster


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