Dwarf Mercenary
Dwarf Fighter 1
Medium Humanoid (Dwarf)
Init +0;
Senses Darkvision 60 ft.; Listen +1, Spot +1
Languages Common, Dwarven
AC 18, touch 10, flat-footed 18 (+6 armour, +2 shield); +4 dodge bonus against giants
hp 18 (1 HD)
Fort +5,
Ref 0,
Will +1
+2 racial bonus vs. spells, spell-like effects, & poison
Speed 20 ft. (4 squares)
Melee mwk cold iron dwarven waraxe +5 (1d10+2/x3)
Ranged silver throwing axe +2 (1d6+1)
Base Atk +1;
Grp +3
Atk Options +1 racial bonus on attacks against orcs & goblinoids
Def Options stability
Combat gear mwk cold iron dwarven waraxe, silver throwing axe, 3 flasks of holy water, 2 potions of
cure light wounds
Abilities Str 14, Dex 10, Con 17, Int 13, Wis 12, Cha 6
SQ dwarven traits
Feats Axe Focus, Toughness
Skills Appraise +1 (+2 with stone or metal), Climb -2, Craft (armoursmith) +7 (+2 with stone or metal), Craft (weaponsmith) +7 (+2 with stone or metal), Listen +1, Search +1 (+2 to notice unusual stonework), Spot +1
Possessions combat gear plus banded mail, heavy steel shield, masterwork artisan's tools, 50 ft. rope, grappling hook