Anton Venthad, mercalil human werewolf (human form)
Male Human Mercalil 7, werewolf
NE Medium humanoid (shapechanger)
low-light vision, scent; Listen +11, Spot +0
Common, Terran, wolf empathy
19, touch 13, flat-footed 16
70 (9 HD)
30 ft. (6 squares)
Melee +2 heavy flail
Combat Reflexes, Power Attack, earth mastery, break charge, major tremor
Str 14, Dex 16, Con 14, Int 12, Wis 12, Cha 8
tumble at normal speed without penalty, +2 natural armor, alternate form, +4 racial bonus on Survival checks when tracking by scent, bludgeoning weapon focus, bludgeoning weapon specialization, wallbreaker
Sand Acrobat, Combat Reflexes, Iron Will, Power Attack, Track, Weapon Focus (bite)
Balance +4, Jump +13, Listen +11, Move Silently +6, Spot +0, Survival +10, Tumble +14
mwk chain shirt, +2 heavy flail
, cloak of elvenkind
, 935 gp
Earth Mastery (Ex)
Anton gains a +1 bonus on attack and damage rolls if both he and his opponent are touching the ground. If his opponent is airborne or waterborne, he takes a -4 penalty on attack and damage rolls instead.
Break Charge (Ex)
Whenever Anton makes a successful attack of opportunity against an opponent moving through his threatened area, his opponent’s movement is immediately ended, and any remaining movement of their action is lost.
Major Tremor (Ex)
Anton can make a trip attack against a single melee opponent or all creatures within his natural reach by stomping his foot against the ground. He does not need to make a melee touch attack, and does not provoke an attack of opportunity. He rolls his Strength check once, and is opposed by each affected creature in turn. If the attempt fails, his opponent cannot react to trip him.
Whenever he makes a melee attack against an unattended object made of earth or stone, Anton automatically deals the maximum amount of damage.