DM Tools

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Benign Encounters


  1. A patron leaks into a PC's...ahhhh never mind
  2. Bar fight breaks out and all their friends (80% of the patrons) join in
  3. Bar fight breaks out and someone gets thrown on PCs table, breaking it.
  4. Local craft or merchant guild holds a meeting
  5. The ale tastes horrible - gut check or spit it out
  6. The innkeeper throws another log on the fire, inadvertantly sending a shower of sparks out into the room.
  7. The patron at the next table leans back in his chair too far and falls over.
  8. Three tables over is a know-it-all who won't stop bragging about his accomplishments - in a voice loud enough to hear in the entire place.
  9. Two local merchants or craftsmen overheard conducting a mundane transaction and have a vocal disagreement about it
  10. Waiter flirts with a PC


  1. A shipmate goes harmlessly insane, suddenly spouting random prophecies and thoughts.
  2. Becalmed: no wind.
  3. Boat spotted coming in opposite direction
  4. Cargo is discovered to be different than thought but of equal value and tradeability
  5. Flashing light on the horizon
  6. Ship's boat, one person alive, one dead
  7. Small group of orcs or enemy warriors seen across river
  8. Sun doesn't set
  9. The party member who doesn't wear armor doesn't duck fast enough when the mast boom swings and gets swept overboard (reflex save means they're hanging out over the water) - the crew has some fun at the person's expense (unless they're drowning, in which case the man overboard drill would go into effect).
  10. The ship hits a Sargasso Sea...totally becalmed, and weeds choking any possible movement. A number of ships are visible, also stuck, some of them showing signs of being here for years (rotting sails, etc).


  1. Ancient snag filled with tiny holes
  2. Birds of prey circling overhead
  3. Cave or large den
  4. Cloud of insects moves across path
  5. Coyotes fighting over a kill
  6. Field of dead trees
  7. Large tree with face image in bark
  8. Patch of vines strangling a tree
  9. Puddle/nearly dry watering hole
  10. Punctured waterskin or flask on path

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